
function image() {
};

image = new image();
number = 0;

// imageArray


image[number++] = "<img src='themes/advokat/images/2.jpg' width='702' height='358' border='0' usemap='#advokat'>"
image[number++] = "<img src='themes/advokat/images/3.jpg' width='702' height='358' border='0' usemap='#advokat'>"
image[number++] = "<img src='themes/advokat/images/4.jpg' width='702' height='358' border='0' usemap='#advokat'>"
image[number++] = "<img src='themes/advokat/images/11.jpg' width='702' height='358' border='0' usemap='#advokat'>"
image[number++] = "<img src='themes/advokat/images/8.jpg' width='702' height='358' border='0' usemap='#advokat'>"
image[number++] = "<img src='themes/advokat/images/9.jpg' width='702' height='358' border='0' usemap='#advokat'>"
image[number++] = "<img src='themes/advokat/images/9.jpg' width='702' height='358' border='0' usemap='#advokat'>"
image[number++] = "<img src='themes/advokat/images/10.jpg' width='702' height='358' border='0' usemap='#advokat'>"

// keep adding items here...

increment = Math.floor(Math.random() * number);

document.write(image[increment]);
